Dark Ampharos (TRR 2)
Poké-Body
Darkest Impulse
As long as Dark Ampharos is in play, whenever your opponent plays an Evolution card from his or her hand to evolve 1 of his or her Pokémon, put 2 damage counters on that Pokémon. You can't use more than 1 Darkest Impulse Poké-Body each turn.
Ram
30
Shock Bolt
70
Discard all Energy attached to Dark Ampharos.
weakness: x2
resistance: none
retreat cost: 2