Electrode (AQP H7)
Poké-Power
Super Dynamo
Once during your turn (before your attack), if Electrode is your Active Pokémon, you may flip a coin. If heads, choose a Energy card from your discard pile and attach it to 1 of your Pokémon. This power can't be used if Electrode is affected by a Special Condition.
Swift
30
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
weakness: x2
resistance: none
retreat cost: 1