Lanturn (N3 32)

Evolves from Chinchou

80 HP

Pokémon Power

Submerge

Once during your turn (before your attack), you may change Lanturn's type to until the end of your turn. This power can't be used if Lanturn is Asleep, Confused, or Paralyzed. If Lanturn becomes Asleep, Confused, or Paralyzed after you have used this power, its type changes back to .

Blinding Light

30

Flip a coin. If heads, the Defending Pokémon is now Confused.

weakness:   x2 resistance: none retreat cost: 2

Neo Revelation

32

Uncommon

Lanturn Neo Revelation 32